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Ace Combat 8: Wings of Theve

Sa panganib na lugar - Ace Combat 8: Wings of Theve Panayam kay Bandai Namco

Nakipag-usap kami kay Kazutoki Koni ng brand director ng Ace Combat series at Ace Combat 8: Wings of Theve producer Manabu Shimomoto, lahat upang malaman pa ang tungkol sa paparating na action title at kung paano nito hinahangad na itulak ang franchise sa mas mataas na antas.

Transkripsyon ng Audio

"Hi friends, this is Gamescom Day 2 at the Bandai Namco booth, and as you can see, we're gonna be talking about Ace Combat 8, Wings of Theve, and I'm here joined by Connor-san and Shimomoto-san, who are the brand director and producer of the game."

"We've been seeing a presentation of the new online mode, which seems extremely ambitious this time around. And we will be able to play PvE, PvPvE, and meet friends online, meet up to 100 friends. So which would you say is the main feature of the new online mode here that you're super proud about and that you're eager for fans to get their hands on very soon? First, I would like to talk about the visual lobby on online mode, where you can create your avatars and you can get together with other fans. Due to the success of Ace Combat 7, a lot of communities have been created throughout the world, so in the online lobby, all the communities and all the fans can get together and communicate with each other and enjoy together."

"You've presented several modes within the online mode and several ways to play with each other, to play alone, all versus all or in teams that much, missions and again PvPvE. How would you expect How do you expect players to start playing online and then progress through all the progression systems you have? Do you think they're going to start just doing very simple all-versus-all mode and then progress through that and meet in the lobby and then unlock? How are your expectations in terms of the different modes they're going to be playing? So, of course, online mode can be played immediately as soon as you purchase the game. But then what we encourage players to do is to play campaign mode first. And once you complete campaign mode and then get to know how the game goes around, then you probably might want to start playing the online mode. Because online mode is actually introduced at the end contents of the campaign mode. In online mode, then you encounter a lot of Ace pilots who gather from everywhere in the world. Players include newcomers as well who've been playing Ace Combat 8 for the first time ever in the franchise, or the experienced ones who have been playing Ace Combat for a long time. So there may be a lot of gaps in terms of skills. So we have an internal engine to carefully match Do you plan to sort of highlight the very ace pilots online somehow? Do you want to, you know, identify them, give them a badge or something that we can recognize this is a very good pilot and this fearsome pilot when the servers have been open for some time? So after the mission, when you come back from the mission, then you get to see everyone's results, and based on the results you get sort of like an evaluated, but then we don't want it to be just a very competitive environment and atmosphere, we want the communities really to enjoy the fact that you play with other people, and that is why Whoever plays, you get the reward anyway, but then if you make effort, if you're better than others, then you earn additional rewards on top of the standard rewards, so that you have opportunities to be able to respect the good players, the highly skilled players as well. You mentioned the campaign mode before, and to me Ace Combat, other than enjoying the fast-paced combat and the action, to me Ace Combat is all about the drama and the story as well. So, double question, what can we expect in terms of the emotional aspect of the game? Drama in the campaign and are there any sort of pieces of lore or you know story, pieces of the story that we can expect to find in the online mode somehow? With online mode, there isn't a storyline that exists in a campaign mode. What we want to emphasize for the online mode is that you get to play and enjoy earning the rewards and you keep on collecting rewards. At the same time, you work with other wingmen as well. So the wingmen in the online mode are not just the NPCs, but they're real players. The main strength of the online mode is not the straight storyline in the campaign mode, like a campaign mode, but instead the enjoyment that you share with the community. There is an emotional aspect in the online mode as well. In the campaign, the emotional is... It's heightened or emphasized with the given drama or created drama in the campaign mode, as well as the experience itself. You get to be excited and then the emotion is created through the experience. So the same goes to online mode as well, using the leveraging the mechanics throughout the playing cycles. For example, you almost were defeated but then you were saved by your teammates and then that creates the emotional impact, the emotional experiences. So in terms of the emotional aspect, so you can be seen in a different way in online mode. Finally, I think this one for Konosan as well. One thing that I've always loved about Ace Combat is the controls, the way you control the planes and the fighters. It's never meant to be a flight simulator, but it's kind of a very enjoyable flight experience in an arcadey way. So how would you say you have evolved or improved the handling coming from Ace Combat 7, which I really liked? The overall concept of being able to freely fly through the skies, that has been retained and preserved and has been changed between Ace Combat 7 and 8, but then what has been changed, so we changed the parameters, mainly being Director Isaki also worked as a director for Ace Combat 7."

"Question about changes in parameters Alright, Ace Combat 8, Wings of Theve is going to release on October the 2nd on PC, PS5 and Xbox Series X. I have to ask you one more thing. We got a little bit of dogfighting action this year on the Nintendo Switch 2 with Star Fox. This is very different. Do you think there is an audience there? Would you like, would you love to bring this experience to the Nintendo Switch 2 in the near future? This was clearly for Shimomoto-san. Thank you so much for your time. Enjoy the rest of the show and good luck with the takeoff."

Gamescom

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